![]() By double tapping on the map, you can quickly enable/disable the functionality as well. With that option enabled, you can drag the map with your finger to navigate, you can pinch to zoom in and out, and you can tap and hold to set a marker on the map. When using a touch-enabled device, an extra option for enabling/disabling touchscreen control will appear below the map. When you create a world in Minecraft, you have the option to enter a seed value to be used by the World Generator to create your world. The "Save Map" button allows you to save the currently shown map as png image file. You can always remove and add the marker by double clicking on the map. The lower inputs allow you to go to a specific point (e.g., your base) of the map and set a marker there. You can use the slider below the map or your mousewheel for zooming. To scroll, use your arrow keys while your mouse cursor points at the map, or move your mouse while holding down the left mouse button. Once you entered your seed and version you can start using the map. ![]() Sea Compactness: 5 stars 4 stars 3 stars 2 stars 1 star. The same seed with the same map settings will always generate the same map every time. The app does this the same way Minecraft does, so it's safe to use letters (and other characters) as well. Overall importance: Settlement Compactness: 5 stars 4 stars 3 stars 2 stars 1 star. The ore, trees and plants are generated iteratively and generate additional random numbers at each step. If you type in anything else (like letters), it will be converted to a number. You should also know that a seed is always a number (up to around 20 digits). When loading a seed from a level, the seed will automatically be stored as a level. Levels allow you to store and reuse seeds on this website, without having to load your savegame every time. On Windows you can use %appdata%\.minecraft\saves to get to that folder. You can find the savegames in the saves folder of your Minecraft installation. (Provided the way the map generator processes the seed didnt change in the meantime). Every combination of numbers will result in a different map, but the same map every time that same seed is used. Legal stuff Im using the default.png from Gnomoria. Seeds are used when starting a new game to alter the map generation process. ![]() ![]() Level.dat is a small file located in the folder of every Minecraft savegame. With the game being multi threaded, for now I seperated render and game loop and do path finding for each gnome in an own thread, I have high hopes to exceed the huge setting of Gnomoria of 192x192x125 by a large margin and experience the slow down at a much later point in time. The latter can be done by clicking on "Load from Save." and selecting your level.dat, or by drag
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